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  <channel>
    <title>Release 13 Feedback</title>
    <description>This forum is for submitting player feedback specific to Release 13.</description>
    <pubDate>Tue, 17 Mar 2026 02:40:57 +0000</pubDate>
    <lastBuildDate>Tue, 17 Mar 2026 02:40:57 +0000</lastBuildDate>
    <generator>Shroud of the Avatar Forum</generator>
    <link>https://www.shroudoftheavatar.com/forum/index.php?forums/release-13-feedback.241/</link>
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    <item>
      <title>on the clearing of lots</title>
      <pubDate>Fri, 10 Jul 2015 01:03:16 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/on-the-clearing-of-lots.19300/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/on-the-clearing-of-lots.19300/</guid>
      <author>invalid@example.com (Alley Oop)</author>
      <dc:creator>Alley Oop</dc:creator>
      <content:encoded><![CDATA[an unclaimed lot in a forest setting has some trees, some wildflowers, maybe a rock or two, and when it&#039;s claimed it becomes flat grass. this makes sense for building, but is not very organic-looking if people choose not to build a house. could we have &quot;empty lot&quot; and &quot;uncleared lot&quot; options for those who might want to place just a tent? failing that, can we buy trees?<br />
 <br />
edit: in fact, i wanna buy trees even if i DO place a house.  i know they may stick through the walls if i place them too...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/on-the-clearing-of-lots.19300/" class="internalLink">on the clearing of lots</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
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    <item>
      <title>PVP: What should counter Archery?</title>
      <pubDate>Tue, 23 Jun 2015 13:50:27 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/pvp-what-should-counter-archery.18887/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/pvp-what-should-counter-archery.18887/</guid>
      <author>invalid@example.com (Drocis the Devious)</author>
      <dc:creator>Drocis the Devious</dc:creator>
      <content:encoded><![CDATA[As a player that spends most of his time in cloth armor, I find it very difficult to counter Archery in R13.<br />
 <br />
Most people in pvp will use archery as their primary ranged attack.  Disable Shot will slow your opponent AND do a significant amount of ranged damage.  If you&#039;re running way and you get hit in the back it will almost always crit.<br />
 <br />
If you&#039;re playing as a mage, you may only have 100 to 150 hit points (depending on what level you are).  Most archery attacks will do about 1/3 of your...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/pvp-what-should-counter-archery.18887/" class="internalLink">PVP: What should counter Archery?</a>]]></content:encoded>
      <slash:comments>23</slash:comments>
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    <item>
      <title>Add-On Store is not visitor friendly</title>
      <pubDate>Tue, 02 Jun 2015 14:14:17 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/add-on-store-is-not-visitor-friendly.18751/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/add-on-store-is-not-visitor-friendly.18751/</guid>
      <author>invalid@example.com (Browncoat Jayson)</author>
      <dc:creator>Browncoat Jayson</dc:creator>
      <content:encoded><![CDATA[As Christmas is a great time for family and friends to purchase gift cards, I figured I would send them this way to buy <a href="https://www.shroudoftheavatar.com/?page_id=9085" class="internalLink">Gift Coupons</a>. Unfortunately, I didn&#039;t test this well before I did.<br />
 <br />
The Add-On Store requires users to sign in before they can purchase. My aunt, who has no interest in games in any fashion, sent me an email asking me how this works. She could sign up and get emails about a game she has no interest in. I suppose...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/add-on-store-is-not-visitor-friendly.18751/" class="internalLink">Add-On Store is not visitor friendly</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Ghost attacks...</title>
      <pubDate>Sat, 04 Apr 2015 14:30:39 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/ghost-attacks.18897/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/ghost-attacks.18897/</guid>
      <author>invalid@example.com (Dirk Hammerstrike)</author>
      <dc:creator>Dirk Hammerstrike</dc:creator>
      <content:encoded><![CDATA[Ghosts seem to be a bit overpowered.  Its almost as bad as the spider death turrets were.  I guess at least w/ ghosts you can still run away.   I think they need a bit more delay between life drain attacks...]]></content:encoded>
      <slash:comments>28</slash:comments>
    </item>
    <item>
      <title>Mixed R13 feedback</title>
      <pubDate>Mon, 16 Mar 2015 17:52:14 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/mixed-r13-feedback.19258/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/mixed-r13-feedback.19258/</guid>
      <author>invalid@example.com (Svahn)</author>
      <dc:creator>Svahn</dc:creator>
      <content:encoded><![CDATA[Hi devs and everyone.<br />
First I&#039;d like to say that I like the progress that is happening, the game is getting a better vibe with every release as I see it.<br />
<br />
Below are a few of my and my wifes thoughts (we are both backers), in no special order.<br />
Lots of text so be warned.<br />
<br />
<b>******See what level the monsters etc are at when clicking on them?</b><br />
I think that would be a good thing to be able to see.<br />
That would make it a lot easier for the player to make a quick judgement call on if it&#039;s time to...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/mixed-r13-feedback.19258/" class="internalLink">Mixed R13 feedback</a>]]></content:encoded>
      <slash:comments>30</slash:comments>
    </item>
    <item>
      <title>Is the game empty?</title>
      <pubDate>Mon, 16 Mar 2015 16:35:06 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/is-the-game-empty.19742/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/is-the-game-empty.19742/</guid>
      <author>invalid@example.com (refridelagosta)</author>
      <dc:creator>refridelagosta</dc:creator>
      <content:encoded><![CDATA[Well, hello everybody,<br />
 <br />
I just logged into the game to see how everything is going with the new release and stuff, and i noticed that the game is REALLY empty of players, like i runned around Ardoris, Kingsport and Owl&#039;s Head, and found just one player during this time. I noticed this in other times i logged in and stuff, is it just my game? Are there other people with the same problem?]]></content:encoded>
      <slash:comments>19</slash:comments>
    </item>
    <item>
      <title>This just happened...</title>
      <pubDate>Thu, 29 Jan 2015 17:05:53 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/this-just-happened.20248/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/this-just-happened.20248/</guid>
      <author>invalid@example.com (RyanSushiful)</author>
      <dc:creator>RyanSushiful</dc:creator>
      <content:encoded><![CDATA[&quot;Not realizing your weapon has been broken for 2 and a half hours, just SotA things&quot;<br />
This was mainly me being a goof, but unless I&#039;m even more of a goof I don&#039;t think there is any indication of your weapon being broken. If there is, do tell me so I don&#039;t try adventuring with my shattered Founders Cutlass again... <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie7" alt=":p" title="Stick Out Tongue    :p" />]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Basic suggestions for the improvement of this awesome game :)</title>
      <pubDate>Thu, 29 Jan 2015 01:26:48 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/basic-suggestions-for-the-improvement-of-this-awesome-game.20118/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/basic-suggestions-for-the-improvement-of-this-awesome-game.20118/</guid>
      <author>invalid@example.com (RyanSushiful)</author>
      <dc:creator>RyanSushiful</dc:creator>
      <content:encoded><![CDATA[I began playing this a few days ago, and have found unbelievable amounts of fun in the game so far. However, every soon to be gem has some scratches.<br />
 <br />
-Augmented plate armor (I bought from a vendor for 1,000 gold) Is WAY too powerful. As of now I am level 22, and with this armor I RARELY take damage. Standing in the middle of 10 skeletons and slowly auto attacking them to death is my daily XP grind. Yet with the leather armor I had before, I died in 3 hits. Major balance is needed....<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/basic-suggestions-for-the-improvement-of-this-awesome-game.20118/" class="internalLink">Basic suggestions for the improvement of this awesome game <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" /></a>]]></content:encoded>
      <slash:comments>18</slash:comments>
    </item>
    <item>
      <title>I konw this will catch some hell but . PvP ?????</title>
      <pubDate>Tue, 27 Jan 2015 01:37:25 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/i-konw-this-will-catch-some-hell-but-pvp.19521/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/i-konw-this-will-catch-some-hell-but-pvp.19521/</guid>
      <author>invalid@example.com (Weins201)</author>
      <dc:creator>Weins201</dc:creator>
      <content:encoded><![CDATA[I just saw a guy run into Breamar and kill another Open Pvp guy, the target was clearly not even there.  So again WHY.<br />
 <br />
I know if you are flagged you take that chance but really, what is the point?<br />
 <br />
So PvP flagged open, if you are standing around in a town what is the point of killing them,  No skill , no challenge , no reward, no value, nothing but plan out and out pointless killing?<br />
 <br />
There are plenty of FPS out there for players like that,  No wonder why Open PvP will NEVER happen all over.]]></content:encoded>
      <slash:comments>108</slash:comments>
    </item>
    <item>
      <title>Random Encounters</title>
      <pubDate>Tue, 27 Jan 2015 00:44:37 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/random-encounters.20089/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/random-encounters.20089/</guid>
      <author>invalid@example.com (Heradite)</author>
      <dc:creator>Heradite</dc:creator>
      <content:encoded><![CDATA[Okay so after having played Reset 13 and had &quot;fun&quot; with &quot;random&quot; (I&#039;m convinced these encounters are less random and more if you walk in the right tile, you get thrown into them) encounters I have come upon the following conclusion: random encounters are not fun.<br />
 <br />
I don&#039;t mind if the game forces me into a combat scenario but making that scenario stand out is far more important to me than having it exist. Look, if I&#039;m walking from Kingsport to Braemar and some skeletons ambush me...then it...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/random-encounters.20089/" class="internalLink">Random Encounters</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Scene Exit options</title>
      <pubDate>Tue, 27 Jan 2015 00:34:53 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/scene-exit-options.19812/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/scene-exit-options.19812/</guid>
      <author>invalid@example.com (marthos)</author>
      <dc:creator>marthos</dc:creator>
      <content:encoded><![CDATA[I would like to see an option when you leave a scene to either go to the World Map, or go directly to the next scene in the direction of the exit.  This would allow people who want to avoid using the world map to travel from Owl&#039;s Head to Braemar through a series of scenes instead.]]></content:encoded>
      <slash:comments>13</slash:comments>
    </item>
    <item>
      <title>Please lower the Contrast - it's TOO Dark!</title>
      <pubDate>Mon, 26 Jan 2015 22:53:44 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/please-lower-the-contrast-its-too-dark.19263/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/please-lower-the-contrast-its-too-dark.19263/</guid>
      <author>invalid@example.com (Gypsy Lou)</author>
      <dc:creator>Gypsy Lou</dc:creator>
      <content:encoded><![CDATA[Maybe this will be fixed in the Unity 5 engine update, maybe it&#039;s intended to force the sale of torches, I don&#039;t know. But it is way too dark in this world, and the contrast is set way too high. I like dark, I routinely set my desktop gamma, brightness and contrast down nice and low and view everything in a more pleasing, less neon light. But SotA is mind bogglingly dark. When I portal to Solace Bridge at night, I have to wait at the rift until daybreak because I literally cannot see...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/please-lower-the-contrast-its-too-dark.19263/" class="internalLink">Please lower the Contrast - it&#039;s TOO Dark!</a>]]></content:encoded>
      <slash:comments>28</slash:comments>
    </item>
    <item>
      <title>Mac version still crashes/freezes on entering Owl's Head</title>
      <pubDate>Mon, 26 Jan 2015 21:27:18 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/mac-version-still-crashes-freezes-on-entering-owls-head.19800/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/mac-version-still-crashes-freezes-on-entering-owls-head.19800/</guid>
      <author>invalid@example.com (Michael Jung)</author>
      <dc:creator>Michael Jung</dc:creator>
      <content:encoded><![CDATA[Anybody else has this problem ?<br />
Cannot play on Mac since R13, no update resolved it.<br />
 <br />
Quite a bit frustrating ...]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Immolation</title>
      <pubDate>Mon, 26 Jan 2015 19:37:06 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/immolation.20071/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/immolation.20071/</guid>
      <author>invalid@example.com (Cordelayne)</author>
      <dc:creator>Cordelayne</dc:creator>
      <content:encoded><![CDATA[Every time that I&#039;m in combat and try to cast it, the bar loads as I prepare the spell and then it cancels as my auto-attack kicks in. The only time I can get it to work is being far enough away from an opponent where auto-attack does not engage thereby cancelling the spell. Is it supposed to work like this?]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Thank you for making harvestable trees visible for me!</title>
      <pubDate>Mon, 26 Jan 2015 18:23:43 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/thank-you-for-making-harvestable-trees-visible-for-me.20074/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/thank-you-for-making-harvestable-trees-visible-for-me.20074/</guid>
      <author>invalid@example.com (Caladhan)</author>
      <dc:creator>Caladhan</dc:creator>
      <content:encoded><![CDATA[Some time ago I complained, that I can&#039;t identify any harvestable trees due to my red/green colourblindness. In this release I saw some glittering lights arounf those you can harvest, thank you very much that! <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Crashing after 2 mins</title>
      <pubDate>Sun, 25 Jan 2015 06:14:44 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/crashing-after-2-mins.20017/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/crashing-after-2-mins.20017/</guid>
      <author>invalid@example.com (Kensidian)</author>
      <dc:creator>Kensidian</dc:creator>
      <content:encoded><![CDATA[Hey Guys, I keep crashing after two mins in game. I played for atleast an hour last night without so much as a hiccup. Any Ideas?]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Still no general chat channel? Why not?</title>
      <pubDate>Sat, 24 Jan 2015 22:34:02 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/still-no-general-chat-channel-why-not.19634/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/still-no-general-chat-channel-why-not.19634/</guid>
      <author>invalid@example.com (SabeSr)</author>
      <dc:creator>SabeSr</dc:creator>
      <content:encoded><![CDATA[I&#039;m lost as to why we still have no General chat channel or zone chat at least during testing phases]]></content:encoded>
      <slash:comments>13</slash:comments>
    </item>
    <item>
      <title>Replace auto-attack with mouseclick attack?</title>
      <pubDate>Sat, 24 Jan 2015 22:04:37 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/replace-auto-attack-with-mouseclick-attack.19813/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/replace-auto-attack-with-mouseclick-attack.19813/</guid>
      <author>invalid@example.com (marthos)</author>
      <dc:creator>marthos</dc:creator>
      <content:encoded><![CDATA[I really dislike the ability to eat a sandwich and watch my character auto-attack his way to victory over an enemy (unless it&#039;s a really good sandwich)<br />
 <br />
I would love to see SotA remove the auto-attack, and instead replace it with something similar to Elder Scroll&#039;s mouse click attacks.  A quick click of the left button results in a basic &quot;auto attack&quot; quality attack.  Holding down the button for a few seconds results in a stronger attack.  This would add a bit more depth to combat, and...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/replace-auto-attack-with-mouseclick-attack.19813/" class="internalLink">Replace auto-attack with mouseclick attack?</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Um, I contributed to this?</title>
      <pubDate>Sat, 24 Jan 2015 15:09:56 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/um-i-contributed-to-this.19353/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/um-i-contributed-to-this.19353/</guid>
      <author>invalid@example.com (RobbyT15)</author>
      <dc:creator>RobbyT15</dc:creator>
      <content:encoded><![CDATA[I gotta say, as someone who&#039;s donated and someone who&#039;s come to expect a decent game from someone who&#039;s been creating games for over 30 years(Garriot), and who has created the Ultima series of games and gave the world Ultima Online, I&#039;ve gotta say, I&#039;m disappointed.  The user interface is horrible, the commands and actions lag, and visually, it looks as though high schoolers did the design work.  I understand the game is still in its alpha phase, but if what exists now is what we can expect...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/um-i-contributed-to-this.19353/" class="internalLink">Um, I contributed to this?</a>]]></content:encoded>
      <slash:comments>152</slash:comments>
    </item>
    <item>
      <title>No signs in front of NPC buildings</title>
      <pubDate>Sat, 24 Jan 2015 01:27:51 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/no-signs-in-front-of-npc-buildings.19968/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/no-signs-in-front-of-npc-buildings.19968/</guid>
      <author>invalid@example.com (FanofIolo)</author>
      <dc:creator>FanofIolo</dc:creator>
      <content:encoded><![CDATA[NPC buildings such as Guild offices, stores, taverns, etc should have nice signs outside proclaiming what they are. Trying to find a particular establishment in a town like Ardoris can be very wearying if you have to enter every single building that doesn&#039;t have a player ownership sign to see what&#039;s inside. Apart from that, I think it would add more atmosphere to the game and be more realistic if there were signs.]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Falling damage is way to high...</title>
      <pubDate>Fri, 23 Jan 2015 21:52:05 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/falling-damage-is-way-to-high.19896/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/falling-damage-is-way-to-high.19896/</guid>
      <author>invalid@example.com (Sadistik)</author>
      <dc:creator>Sadistik</dc:creator>
      <content:encoded><![CDATA[I just think that the fall damage is ridiculous... you jump from a small bump in the ground and lose half your life ... twice you die... kinda bad.]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>crafting - please make it more interactive</title>
      <pubDate>Fri, 23 Jan 2015 15:27:16 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/crafting-please-make-it-more-interactive.19845/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/crafting-please-make-it-more-interactive.19845/</guid>
      <author>invalid@example.com (ThurisazSheol)</author>
      <dc:creator>ThurisazSheol</dc:creator>
      <content:encoded><![CDATA[as this is a sandbox game, there are going to be people who are just consummate crafters who will focus on this, or leave the game if it isn&#039;t fun. in my guild, i personally know 12 that are like this, as well as a few of my very good personal friends, too. describing the current system has caused them to not even wish to pledge yet. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie3" alt=":(" title="Frown    :(" /><br />
 <br />
every one of them want minigames, not just a click click done interface. something that actually involves skill (and not just a skills system, but thats...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/crafting-please-make-it-more-interactive.19845/" class="internalLink">crafting - please make it more interactive</a>]]></content:encoded>
      <slash:comments>52</slash:comments>
    </item>
    <item>
      <title>R13 Linux Performance Thread</title>
      <pubDate>Thu, 22 Jan 2015 19:35:15 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/r13-linux-performance-thread.19923/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/r13-linux-performance-thread.19923/</guid>
      <author>invalid@example.com (fooBrew)</author>
      <dc:creator>fooBrew</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been playing a few weeks on R13 now and I have to say that the performance is not good. I&#039;m new to the game so this is my first release and I don&#039;t have any previous releases to compare it to.<br />
 <br />
Now that the Steam client supports FPS feedback on the game screen, I can give more objective numbers.<br />
 <br />
I&#039;m playing full screen at 1920x1080 with all features disabled (shadows, blooming, etc.) and the &quot;Fast&quot; setting selected.<br />
 <br />
OS: Ubuntu 14.04 LTS (64bit)<br />
GPU: GTX650 TI Boost <br />
CPU: AMD...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/r13-linux-performance-thread.19923/" class="internalLink">R13 Linux Performance Thread</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Small Bags, Backpacks, etc</title>
      <pubDate>Thu, 22 Jan 2015 01:01:21 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/small-bags-backpacks-etc.19608/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/small-bags-backpacks-etc.19608/</guid>
      <author>invalid@example.com (Owain)</author>
      <dc:creator>Owain</dc:creator>
      <content:encoded><![CDATA[I&#039;m not sure if this has been covered before, but what is the purpose of the small bags and back packs created with the tailoring skill?  I would have hoped they could be used as in Ultima Online, where I could arrange my inventory, such as having reagents in one bag, gold in a different bag, and so forth.  In SotA, if I put something in may inventory in a bag, it appears in the bag, but remains in the inventory list, which doesn&#039;t help me in my effort to declutter my inventory.<br />
 <br />
As a...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/small-bags-backpacks-etc.19608/" class="internalLink">Small Bags, Backpacks, etc</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Guild Chat</title>
      <pubDate>Wed, 21 Jan 2015 21:59:00 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/guild-chat.19895/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/guild-chat.19895/</guid>
      <author>invalid@example.com (Themo Lock)</author>
      <dc:creator>Themo Lock</dc:creator>
      <content:encoded><![CDATA[Could we please change the colour of guild chat? many are finding that it blends too closely to the NPC chat and i find that newer players do not notice guild chat allot until i get them to customise a chat tab by jumping up and down in front of them and spamming &quot;hey hey hey over here&quot; XD]]></content:encoded>
      <slash:comments>2</slash:comments>
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    <item>
      <title>Immediate need to have Owner with Ability to BAN people from property</title>
      <pubDate>Tue, 20 Jan 2015 18:27:05 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/immediate-need-to-have-owner-with-ability-to-ban-people-from-property.19413/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/immediate-need-to-have-owner-with-ability-to-ban-people-from-property.19413/</guid>
      <author>invalid@example.com (Weins201)</author>
      <dc:creator>Weins201</dc:creator>
      <content:encoded><![CDATA[If you are going to saw, Block player or turn of PvP messages just don&#039;t bother, you point is understood but useless.<br />
 <br />
Soo yesterday there was an event held to help out the community and get people together to learn about some for the larger guilds in the game at this time.<br />
 <br />
There where players PvPing  and others just plain being idiots,  really a conversation about Vaping?, while someone is trying to talk about their community.  These action do not bring ANYTHING to the event and actually...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/immediate-need-to-have-owner-with-ability-to-ban-people-from-property.19413/" class="internalLink">Immediate need to have Owner with Ability to BAN people from property</a>]]></content:encoded>
      <slash:comments>60</slash:comments>
    </item>
    <item>
      <title>crafting ideas</title>
      <pubDate>Mon, 19 Jan 2015 21:28:36 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/crafting-ideas.19810/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/crafting-ideas.19810/</guid>
      <author>invalid@example.com (ThurisazSheol)</author>
      <dc:creator>ThurisazSheol</dc:creator>
      <content:encoded><![CDATA[got a couple.<br />
 <br />
1. become a master crafter, get a rare hat.<br />
blacksmiths: welding visor.<br />



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		title="Click to reveal or hide spoiler"
		data-target="> .SpoilerTarget"><span>Spoiler</span></button>
	<div class="SpoilerTarget bbCodeSpoilerText"><img src="http://previews.123rf.com/images/lisafx/lisafx0810/lisafx081000003/3644940-metal-worker-in-a-factory-wearing-his-welding-visor.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://previews.123rf.com/images/lisafx/lisafx0810/lisafx081000003/3644940-metal-worker-in-a-factory-wearing-his-welding-visor.jpg" /></div>
</div> <br />
carpentery and milling:  wooden hats<br />



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		title="Click to reveal or hide spoiler"
		data-target="> .SpoilerTarget"><span>Spoiler</span></button>
	<div class="SpoilerTarget bbCodeSpoilerText"><img src="http://www.country-magazine.com/wp-content/uploads/2014/08/Wooden-Hats.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://www.country-magazine.com/wp-content/uploads/2014/08/Wooden-Hats.jpg" /></div>
</div> <br />
alchemy:...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/crafting-ideas.19810/" class="internalLink">crafting ideas</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>omg the sky</title>
      <pubDate>Mon, 19 Jan 2015 18:29:45 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/omg-the-sky.19769/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/omg-the-sky.19769/</guid>
      <author>invalid@example.com (ThurisazSheol)</author>
      <dc:creator>ThurisazSheol</dc:creator>
      <content:encoded><![CDATA[i looked up tonight. first time in a while this release.<br />
 <br />
devs have done a pass on the cosmos recently. it looks REALLY freaking good, folks. and the sunrise was just as amazing, watching a flock of birds flutter past the daystar and seeing their shadows play on the distant mountantops..just wonderful. was on top of my knight marshal house in ravensend with a great view. it would only be better in in a coastal town.<br />
 <br />
no screenshots - look yourselves folks. worth it.<br />
 <br />
thank you for paying...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/omg-the-sky.19769/" class="internalLink">omg the sky</a>]]></content:encoded>
      <slash:comments>15</slash:comments>
    </item>
    <item>
      <title>SoTA Combat - unintentionally comical!</title>
      <pubDate>Sun, 18 Jan 2015 16:29:51 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/sota-combat-unintentionally-comical.19517/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/sota-combat-unintentionally-comical.19517/</guid>
      <author>invalid@example.com (Greyhaven)</author>
      <dc:creator>Greyhaven</dc:creator>
      <content:encoded><![CDATA[Action from the ol&#039; Gem Mines:<br />
 <br />
<img src="http://i1364.photobucket.com/albums/r733/cocodragon99/Games/SOTAFight01_zps33b0cb0b.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i1364.photobucket.com/albums/r733/cocodragon99/Games/SOTAFight01_zps33b0cb0b.jpg" /><br />
 <br />
Just pulled a kobold with the bow and it&#039;s running towards me with glee. It obviously knows that I&#039;ve used my last standard arrow and I&#039;m standing here in only a set of unremarkable leather armour.<br />
 <br />
<i>Boy, is that Kobold in for a suprise!</i><br />
 <br />
<img src="http://i1364.photobucket.com/albums/r733/cocodragon99/Games/SOTAFight02_zps9ab74c34.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i1364.photobucket.com/albums/r733/cocodragon99/Games/SOTAFight02_zps9ab74c34.jpg" /><br />
<br />
<b>POOF!...</b><br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/sota-combat-unintentionally-comical.19517/" class="internalLink">SoTA Combat - unintentionally comical!</a>]]></content:encoded>
      <slash:comments>19</slash:comments>
    </item>
    <item>
      <title>Journal Functionality</title>
      <pubDate>Sat, 17 Jan 2015 15:57:26 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/journal-functionality.19780/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/journal-functionality.19780/</guid>
      <author>invalid@example.com (Greymarch)</author>
      <dc:creator>Greymarch</dc:creator>
      <content:encoded><![CDATA[Was playing some more last night and one thing that jumped out at me was the fact that my journal always starts on the first page when I open it. Right now that&#039;s not a huge issue but even doing just Owl&#039;s head/Kingsport stuff I&#039;m up to 4 pages pretty quick. It&#039;s gonna get pretty full when the full game is out.<br />
 <br />
Are there any plans to have it remember where you were, or add bookmarks? Searching might be nice but kind of doesn&#039;t fit the milieu...]]></content:encoded>
      <slash:comments>1</slash:comments>
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