The Second Grand Era of Games – Massively Multiplayer
Starting with Ultima III, Ultimas regularly simulated multiplayer, by providing you an artificial Non Player Character party of friends to “share” the experience with. {Trivia: Ultima III’s working title was Ultima 3D/4P, for 3D dungeons, and a party of 4 Players (all run by the one real person at the keyboard)} True multiplayer connectivity and richly detailed and varying interconnected roles were the chief contributions of Ultima Online! Multiplayer was a great boon to game play and popularity, but a great challenge from storytelling standpoint. Multiplayer is desirable and very challenging in any “Ultimate RPG”. Read more…