Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:
Game Development
News Announcements
- Release 58 on QA Server
- Player Made Books Livestream (take 2!)
- Release 57 Livestream: Last Friday for Stretch Goals
- Shroud of the Avatar Rewards Program
- Weekend Flash Sale: Dyes
- Upcoming Events Calendar
Community Updates
- Community Event: Grand Opening of Ambrosia night club
- Community Event: 4B – Where is Riya? – forum event
- Community Event: Novia Market R57 Grandmastery Bundles
- Meretz: Win a Gothic Village Inn
- Meretz: Win a Pair of SOTACON 2018 Tickets!
- Project to Support: SotA: New Beginnings Comic No. 2
- Project to Support: King’s Dinner at SOTACON
- Project to Support: AERIE Fund – Cult of Bob – Direct Relief Fundraiser
- Resources: Players Helping Players
Fishing Phase 2 Updates: Lava Fishing Rod
Fishing Phase 2 is going to include some amazing expansions to the fishing system and we outlined these during the Release 57 livestream. The wildest expansion we mentioned was the addition of Lava as a water type you can fish in! This week we are unveiling the first Lava fishing rod made by our very own Scott “Scottie” Jones! Lava fishing was invented by Kobolds to catch the rare flaming fish, lava eels and other hot trophies. Lava fishing rods are made out of materials that won’t melt in lava like high grade tempered steel, carbon, and diamond.
Here’s a list of some of what Fishing Phase 2 includes and will be appearing over the course of Q4 this year:
- 4 Different Water Types: Fresh, Salt, Fetid (Swamp, Dungeon, Sewer), and LAVA!!!!
- More Fish: New fish types to go with the new water types including more rare and fantastical fish (rainbow trout that have actual rainbow coloring).
- More Loot: We will add more random loot to fishing.
- Different Bait and Lure Types: Different lures/baits work better/worse with different water types and for catching different fish. Gems are the only lure that works in Lava.
- Bait as Active Skill: To use all the different bait types this will now become an active skill, much like seeds are the active skill in Agriculture
- Trophy Data: You will now have a chance to catch a “trophy fish” that will have extra data on it including information like Weight, Who Caught, When Caught, etc.
- More Recipes: More recipes using the new fish introduced as well as new recipes using original fish.
- Group and Social Bonuses: Randomly selected Player Owned Towns with water will get a short fishing bonus. We will also be introducing an experience bonus for fishing while grouped.