Lord British here! Welcome to my vision of the “Ultimate” Role Playing Game. In this 4-part blog, I will share my insights into what makes a great role playing game by reflecting on the past and looking towards the future. So, without further delay, we will begin where many great stories do, in a Kingdom long ago.
It begins before personal computers
I was attempting to make the “Ultimate” Role Playing Game before they were called Ultima and will continue long after they have been called Ultima.
I began my pursuit of creating the “Ultimate” Role Playing Game (Ultimate RPG) around 1974 while in high school. It’s been 36 years but it feels like yesterday. 1974 was an auspicious year for me. In 1974 my sister in law gave me a copy of The Lord of the Rings, the first fantasy fiction I had ever read, and I was instantly hooked. Soon after, I was introduced to Dungeons & Dragons which had just been released. I quickly built one of the earliest and largest gaming groups which brought together 30-100 people most every Friday and Saturday for all night gaming sessions in many rooms throughout my parent’s home in Houston. Read more…