Community Livestream – Desert Roving Encounters

The end of the year is nearly upon us, but that isn’t stopping us from livestreaming the latest and greatest upcoming content to you guys!

For this week’s Community Livestream, we’ll be bringing on Keith “Sannio” Quinn to talk about the Desert Roving Encounters. See the above image for a sneak peek of these dangerous creatures currently in the game’s more desert environments. Also on the show will be the return of Bob Cooksey to show off the fancy new Clock Towers he is working on, and finally our Sound Designer, Kat “Bread Vendor” Wenske, who has an update for you on the Oracle and Sequanna Finale sounds.

As usual, we will be giving away seasonal prizes, so stick around throughout the livestream for a chance to win!

The fun begins on Twitch this Friday at 4pm CT. Also join the community watching on Discord chat to ask questions about what’s presented:

Community Spotlight – Whyte Roc

Located in the region of Quel, near the Etceter Crag Mines, Whyte Roc was founded in the year 493PC as a small crossroads village. Since it’s founding, the town has since grown into a metropolis that overlooks the mighty glistening Bay of Storms.

The town has some neighboring allies, which it relies on for commerce. Many of White Roc’s inhabitants spend their days working the mines, located just a short trip along the Crag Foothills. The warriors, on the other hand, spend their time warring against the undead and elves that infest the region.

As told by town Govenor, Cypher Black

It is a dangerous place to be traveling in the undead and elven regions, so when visiting White Roc, be sure to avoid those areas on your way to our magnificent town!

Read more…

Avatar’s Update #256: The Making of Elysium Mines

Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

Game Development

News Announcements

Community Updates

The Making of Elysium Mines

While digging some of the deeper tunnels for the Elysium Mines the Satyr miners discovered an elaborate labyrinth with two giant statues looming over the entire complex. Legend has it that the statues are of two brothers and one of the brothers killed the other and that deadly feud is the source of the undead haunting the maze.

[A Dev+ Forum Post by Chris “Sea Wolf” Wolf]

Hey folks, I have a few screenshot of our uncloning of Elysium Mines. In our new version, Satyrs are looting and mining from and ancient labyrinthine city. The mines are also home to a horde of spirits and undead who serve the ghost of one of the “Twins” who’s spirit was trapped by his bother in the labyrinth. The visual inspiration for this mine comes from the Minoan City of Knossos in Crete, where the original Labyrinth from Greek mythology was said to have been. The glowing river is partially inspired by the river Styx, and is closely associated with the spirits wandering the labyrinth.

Due to feedback we received from our uncloning of other mines, I’ve decided to split this mine into two areas that will serve different player interest. The lower area of the mines will be resource rich, and comparable to the original mines. The upper areas will have more enemies, puzzles and traps, for players who want more of an adventuring experience. This scene is still a work in progress.

Read more…

Release 48 Postmortem Telethon

** $75,000 **

Telethon Funds Raised


Telethon Stretch Goal Rewards:

  • ACHIEVED! $10K: Icicles Pattern Cloak
  • ACHIEVED! $25K: Ice Hot Tub
  • ACHIEVED! $35K: Ice Elemental Statue with icy effects
  • ACHIEVED! $50K: Ice Sword & Ice Shield
  • ACHIEVED! $65K: Ice Crown, Ice & Snow Themed Gown, and Ice Wand
  • $80K: Ice Dragon Statue with icy effects

Greetings Avatars,

The next Postmortem Telethon, for Release 48, is already fast approaching! The winter season has fully set in and we’re celebrating with holiday stretch goal items ready to be achieved. This telethon is coming up fast on December 1!

This telethon is going to mark a new format for some items. We will be somewhat going back to briefer Deep Dives. Also, we will be focusing more on related questions to those Deep Dives. Please see below on what questions we will and will not be taking.

Read more…

Avatar’s Update #255: Armor of Truth Full Set

Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

Game Development

News Announcements

Community Updates

Armor of Truth Full Set

Several weeks ago we showed off the first pieces (helms and chest pieces) of the armors of the three principles of Truth, Love, and Courage. Two weeks ago we showed you the full sets of the Courage and Love Armors.

[A Dev+ Forum Post by Starr “Darkstarr” Long]

The helms and chest pieces went live in Release 48 as part of quests in the Outskirts (helms) and the new mines (chest pieces). Starting in Release 49 the remaining pieces of the armor (gloves, leggings, and boots) will start to appear as rewards for other quests. 

Cloth Armor of Truth Full Set:
Read more…

Community Spotlight – New Fawn

Today’s spotlight is about a very old town, one that was around before the days of the sundering. Long before the world was re-made into the lands of Novia and Hidden Vale, this town had many names. It was often called Fawn and sometimes “The City of the Sea”. It was originally a beautiful place to visit and honor a great many people.

Since those times, the town has grown, but many parts have kept the ways of the past. You can still find the followers of Love in one of the town’s three boroughs, along with followers of Virtue and Chaos. Smiths do not hide their exotic armor and weapons anymore, but actively promote their skills. All who live here now come willingly and with hope to see the town eventually grow to be a major seaport.

Let us take a tour of the crossroads sized town of New Fawn. My name is Warrior B’Patrick and I will guide you. I was elected governor 36 years ago as noted in the records of this land. I had no experience leading a town, but I care deeply for all creatures and so the residents of New Fawn deemed me worthy of the title. Since that day New Fawn has grown into the city you see upon visiting.

New Fawn is located in the Naryad Channel and can be reached from the town of Harvest using a boat at the docks, or reached via our sister town of Hollaim using a wagon near the stables. There is a note on the town’s bulletin boards with instructions.

Read more…

The Avatar’s Guide to Knowledge and Virtue – A Video Creation Contest

Do you have in-depth knowledge on a feature in the game that new players should know more about? Would you call yourself an expert in a particular field of gameplay? This is your chance to create a valuable how-to video that can be shown to the entire community (and help grow your channel as well!)

The ‘Avatar’s Guide to Knowledge and Virtue’ video contest kicks off today. You have from Nov. 17, 2017 to Jan. 15, 2018 to design a walkthrough video for all New Britannians to use as a resource for making their way successfully in the game.

When you have a video to submit, please post it in This Thread. You are allowed to edit your posts up until the submission deadline on Jan. 15, 2018 at 11:59 PM CT (Jan. 16 at 5:59 AM UTC). We will be posting all final videos on Portalarium’s YouTube channel in a Playlist after the contest ends.

Below are the details of the contest, including what you can win!

Read more…

Community Livestream – Artifacts & Virtue Gear

We just set live Release 48 and with this latest game build we have another round of content for players! Updates to two of those areas are Artifacts and Enchantments, and Virtue Gear.

Artifacts can now be enchanted and masterworked, but must also be repaired using ancient essences that can only be salvaged from other artifacts. We also have been adding unique components that can be salvaged from gear found on enemies. In addition to the virtue-themed decorations introduced in earlier releases (Virtue Banners), we have also begun creating virtue-themed gear that players can earn by completing quests in the game. The first six of these are chest pieces and helms with the symbols of the three principles on them.

We’ll be bringing on Chris “Atos” Spears to talk about the Artifact system, along with Brandon “Bzus” Cotton to talk about the enchanting of Artifacts, and then Fletcher Kinnear to show us some of the Virtue Gear. As usual, we will be giving away seasonal prizes, so stick around throughout the livestream for a chance to win!

The fun begins on Twitch this Friday at 4pm CT. Also join the community watching on Discord chat to ask questions about what’s presented:

Release 48 Instructions

[From a forum post by Starr “Darkstarr” Long]


Please read this entire message, as well as the linked instructions and known issues.

Thank you for being a loyal backer and follower of Shroud of the Avatar. Release 48 access for all Early Access backers begins this Thursday, November 16, at 10:30 AM US Central Standard Time (15:30 UTC).

NOTE: The last two releases of the year are much earlier in the months than normal due to the holidays (Thanksgiving and Christmas). However despite the brevity of this release you will see that we still managed to get a huge amount of work done!

Release 48 is the third release in which we focused on our Top 10 Priorities for Launch. We continued to make strong progress on load time reductions, story polish, and creation of  new scenes. We also created more side quests and tons of other new content, including virtue armor and holiday content. Read more…